NVIDIA GeForce GTX 1080
Benchmark and Specs

Last updated:

Description

Here we show you benchmarks and technical data for the NVIDIA GeForce GTX 1080. The graphics card is based on the NVIDIA GeForce GTX 1080 (Pascal) and has 8 GB GDDR5X of graphics memory with a bandwidth of 320 GB/s.

The total 2560 shader units of the NVIDIA GeForce GTX 1080 are clocked with a maximum of 1.73 GHz. The graphics card thus achieves an FP32 computing power of 8.87 TFLOPS and was released in Q2/2016.

GPU

Based on: NVIDIA GeForce GTX 1080
GPU Chip: GP104-400-A1 / GP104-410-A1 (Pascal)
Execution units: 20
Shader: 2560
Render Output Units: 64
Texture Units: 160
Raytracing Cores: 0

Memory

Memory Size: 8 GB
Memory Type: GDDR5X
Memory Clock: 1.251 GHz
Memory Speed: 10 Gbps
Memory Bandwith: 320 GB/s
Memory Interface: 256 bit

Clock Speeds

Base Clock: 1.607 GHz
Boost Clock: 1.733 GHz
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

TDP: 180 W
TDP (up): --
Tjunction max: --
PCIe-Power: 1 x 8-Pin

Cooler & Fans

Fan-Type: Radial
Fan 1: 1 x 70 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): --
Noise (Load): --

Connectivity

Max. Displays: 4
HDCP-Version: 2.2
HDMI Ports: 1x HDMI v2.0b
DP Ports: 3x DP v1.4
DVI Ports: 1
VGA Ports: --
USB-C Ports: --

Featureset

Max. resolution: 7680x4320
DirectX: 12_1
Raytracing: No
DLSS / FSR: Yes
LED: No LED lighting

Supported Video Codecs

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: No

Dimensions

Length: 267 mm
Height: 111 mm
Width: 38 mm
Width (Slots): 2 PCIe-Slots
Weight: --

Additional data

GPU Interface: PCIe 3.0 x 16
Release date: Q2/2016
Launch Price: 599 $ (Reference)
Structure size: 16 nm
Part-no: --
Documents: data sheet

Etchash
ETC / EtchashETC - 34 Mh/s
CORE 100 MEM 1100


Ethash
ETH / EthashETH - 34 Mh/s
CORE 100 MEM 1100


Settings for the Linux mining operating system Hive OS for the gpu NVIDIA GeForce GTX 1080. The settings are based on our experience and work for most models of this graphics card. The results can vary depending on the chip quality, driver and software version. In these cases, the settings may have to be adapted to your own hardware.

Benchmark results

FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Fire Strike Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Port Royal (Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - CUDA (NVIDIA only)

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - OpenCL

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - Vulkan

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Battlefield 5 - 3840x2160 (2160p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce GTX 1070 NVIDIA GeForce GTX 1070
8 GB GDDR5
43 fps (avg)
NVIDIA GeForce RTX 2060 NVIDIA GeForce RTX 2060
6 GB GDDR6
43 fps (avg)
NVIDIA GeForce GTX 1660 SUPER NVIDIA GeForce GTX 1660 SUPER
6 GB GDDR6
41 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
40 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
40 fps (avg)
AMD Radeon RX 590 AMD Radeon RX 590
8 GB GDDR5
39 fps (avg)
AMD Radeon RX 580 (36 CU) AMD Radeon RX 580 (36 CU)
8 GB GDDR5
37 fps (avg)
View all Battlefield 5 benchmark results



Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce GTX 1070 NVIDIA GeForce GTX 1070
8 GB GDDR5
79 fps (avg)
NVIDIA GeForce GTX 1660 SUPER NVIDIA GeForce GTX 1660 SUPER
6 GB GDDR6
78 fps (avg)
NVIDIA GeForce RTX 2060 NVIDIA GeForce RTX 2060
6 GB GDDR6
76 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
75 fps (avg)
AMD Radeon RX 590 AMD Radeon RX 590
8 GB GDDR5
74 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
73 fps (avg)
NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
73 fps (avg)
View all Battlefield 5 benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce RTX 2060 12GB NVIDIA GeForce RTX 2060 12GB
12 GB GDDR6
117 fps (avg)
NVIDIA GeForce GTX 1070 Ti NVIDIA GeForce GTX 1070 Ti
8 GB GDDR5
112 fps (avg)
NVIDIA GeForce RTX 2060 NVIDIA GeForce RTX 2060
6 GB GDDR6
110 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
106 fps (avg)
NVIDIA GeForce GTX 1660 Ti NVIDIA GeForce GTX 1660 Ti
6 GB GDDR6
103 fps (avg)
NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
101 fps (avg)
AMD Radeon RX 590 AMD Radeon RX 590
8 GB GDDR5
101 fps (avg)
View all Battlefield 5 benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
30 fps (avg)
AMD RX Vega 56 AMD RX Vega 56
8 GB HBM2
30 fps (avg)
AMD Radeon RX 6600 AMD Radeon RX 6600
8 GB GDDR6
30 fps (avg)
NVIDIA GeForce RTX 2060 12GB NVIDIA GeForce RTX 2060 12GB
12 GB GDDR6
30 fps (avg)
AMD Radeon RX 5600 XT AMD Radeon RX 5600 XT
6 GB GDDR6
29 fps (avg)
NVIDIA GeForce GTX 1660 Ti NVIDIA GeForce GTX 1660 Ti
6 GB GDDR6
28 fps (avg)
AMD Radeon R9 Nano AMD Radeon R9 Nano
4 GB HBM
28 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce RTX 2070 NVIDIA GeForce RTX 2070
8 GB GDDR6
68 fps (avg)
AMD Radeon RX 5700 AMD Radeon RX 5700
8 GB GDDR6
67 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
65 fps (avg)
AMD Radeon R9 FURY X AMD Radeon R9 FURY X
4 GB HBM
65 fps (avg)
NVIDIA GeForce RTX 2060 SUPER NVIDIA GeForce RTX 2060 SUPER
8 GB GDDR6
64 fps (avg)
AMD Radeon RX 5600 XT AMD Radeon RX 5600 XT
6 GB GDDR6
63 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
62 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce RTX 3070 Mobile (Laptop GPU) NVIDIA GeForce RTX 3070 Mobile (Laptop GPU)
8 GB GDDR6
92 fps (avg)
NVIDIA GeForce RTX 2060 SUPER NVIDIA GeForce RTX 2060 SUPER
8 GB GDDR6
90 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
90 fps (avg)
AMD Radeon RX 6600 AMD Radeon RX 6600
8 GB GDDR6
90 fps (avg)
AMD RX Vega 64 AMD RX Vega 64
8 GB HBM2
89 fps (avg)
NVIDIA GeForce RTX 2060 12GB NVIDIA GeForce RTX 2060 12GB
12 GB GDDR6
87 fps (avg)
NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
85 fps (avg)
View all Shadow of the Tomb Raider benchmark results



GTA 5 Benchmark (Grand Theft Auto V) - 3840x2160 (2160p)

Grand Theft Auto V (GTA 5) is based on the RAGE Engine and was developed by Rockstar North. Rockstar had already released the open-world game for the Xbox and Playstation consoles at the end of 2013, and the PC version followed in spring 2015.
AMD RX Vega 64 AMD RX Vega 64
8 GB HBM2
56 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
55 fps (avg)
AMD Radeon RX 5700 AMD Radeon RX 5700
8 GB GDDR6
55 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
54 fps (avg)
NVIDIA GeForce RTX 2060 12GB NVIDIA GeForce RTX 2060 12GB
12 GB GDDR6
51 fps (avg)
NVIDIA GeForce RTX 2060 NVIDIA GeForce RTX 2060
6 GB GDDR6
50 fps (avg)
AMD Radeon RX 6600 AMD Radeon RX 6600
8 GB GDDR6
48 fps (avg)
View all GTA 5 Benchmark (Grand Theft Auto V) benchmark results



Crypto-Mining Ethereum Hashrate (MH/s) - Ethash Hashrate

Ethash is the Proof-of-Work (PoW) algorithm used for the crypto currency Ethereum. Ethash is based on the Dagger-Hashimoto algorithm, but has been significantly changed in some places. For example, the memory requirement (GPU memory) was significantly increased in order to make it more difficult or even to prevent the calculation of the algorithm on so-called ASICs (Application Specific Integrated Circuits). Our benchmark results are based on a slight overclocking of the graphics card and the GPU memory. The hashrates were achieved under Hive OS with moderate overclocking settings.
View all Crypto-Mining Ethereum Hashrate (MH/s) benchmark results



Crypto-Mining Ergo Hashrate (MH/s) - Autolykos 2 Hashrate

The crypto currency Ergo is based on the Autolykos algorithm, which was updated in version 2 (Autolykos 2) in early 2021. The Autolykos 2 algorithm is based on the PoW concept and can be efficiently calculated by a graphics card. When calculating Ergo Coins, ASICs have no efficiency advantage over modern graphics cards, which should make Ergo attractive for as many miners as possible. The Ergo protocol is based on the blockchain and has been optimized for a very long shelf life. The hashrates were achieved under Hive OS with moderate overclocking settings.
View all Crypto-Mining Ergo Hashrate (MH/s) benchmark results



Crypto-Mining Ravencoin Hashrate (MH/s) - KawPow Hashrate

The KawPoW algorithm has been used with the crypto currency Ravencoin since May 2020. Previously, Ravencoin used ProgPoW (X16R and X16Rv2). KawPoW is a Proof-of-Work (PoW) algorithm and is calculated the fastest with a modern graphics card. KawPoW is based on a changing algorithm (X15 and SHA51) and can therefore not be calculated via ASIC. The developers want to protect Ravencoin from large mining farms that often use ASICs. In addition to Ravencoin, other cryptocurrencies are based on KawPoW, including Hilux and Gravium. The hashrates were achieved under Hive OS with moderate overclocking settings.
View all Crypto-Mining Ravencoin Hashrate (MH/s) benchmark results



Crypto-Mining Vertcoin Hashrate (MH/s) - Verthash Hashrate

The crypto currency VertCoin (VTC) is calculated with the new Verthash algorithm since January 2021. This is a very memory-intensive PoW algorithm that is difficult to calculate with an ASIC. The developers have set themselves the goal that VertCoin should be calculated via a graphics card and not with so-called ASICs. These are increasingly used in large mining farms. Verthash currently requires a graphics card with at least 2 GB of memory. The hashrates were achieved under Hive OS with moderate overclocking settings.
View all Crypto-Mining Vertcoin Hashrate (MH/s) benchmark results





Popular comparisons

1. SAPPHIRE Pulse Radeon RX 6750 XT NVIDIA GeForce GTX 1080 SAPPHIRE Pulse Radeon RX 6750 XT vs NVIDIA GeForce GTX 1080
2. NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1650 SUPER NVIDIA GeForce GTX 1080 vs NVIDIA GeForce GTX 1650 SUPER
3. NVIDIA GeForce GTX 1080 Intel Arc A770 Graphics 16GB NVIDIA GeForce GTX 1080 vs Intel Arc A770 Graphics 16GB
4. NVIDIA GeForce RTX 3060 NVIDIA GeForce GTX 1080 NVIDIA GeForce RTX 3060 vs NVIDIA GeForce GTX 1080
5. NVIDIA GeForce GTX 1080 XFX Speedster MERC308 Radeon RX 6600 XT BLACK Gaming NVIDIA GeForce GTX 1080 vs XFX Speedster MERC308 Radeon RX 6600 XT BLACK Gaming
6. MSI GeForce RTX 3070 Ventus 3X 8G LHR NVIDIA GeForce GTX 1080 MSI GeForce RTX 3070 Ventus 3X 8G LHR vs NVIDIA GeForce GTX 1080
7. Intel Arc A750 Graphics NVIDIA GeForce GTX 1080 Intel Arc A750 Graphics vs NVIDIA GeForce GTX 1080
8. NVIDIA GeForce GTX 1080 AMD Radeon RX 6700 XT NVIDIA GeForce GTX 1080 vs AMD Radeon RX 6700 XT
9. ASUS Turbo GeForce GTX 1080 TI NVIDIA GeForce GTX 1080 ASUS Turbo GeForce GTX 1080 TI vs NVIDIA GeForce GTX 1080
10. AMD Radeon RX 6650 XT NVIDIA GeForce GTX 1080 AMD Radeon RX 6650 XT vs NVIDIA GeForce GTX 1080


back to index
Facebook
Twitter