NVIDIA GeForce GTX 1660
vs
NVIDIA GeForce GTX 1080


GPU comparison with benchmarks

In the gpu comparison between the NVIDIA GeForce GTX 1660 and the NVIDIA GeForce GTX 1080, we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The NVIDIA GeForce GTX 1660 is based on the NVIDIA GeForce GTX 1660 and has 1408 texture shaders and 22 execution units.

NVIDIA GeForce GTX 1080 is based on NVIDIA GeForce GTX 1080, which has 2560 shaders and 20 execution units.
NVIDIA GeForce GTX 1660 GPU NVIDIA GeForce GTX 1080
NVIDIA GeForce GTX 1660 Based on NVIDIA GeForce GTX 1080
TU116-300-A1 GPU Chip GP104-400-A1 / GP104-410-A1
Turing Architecture Pascal
22 Streaming Multiprocessors 20
1408 Shader 2560
48 Render Output Units 64
88 Texture Units 160
0 Raytracing Cores 0

Memory

The NVIDIA GeForce GTX 1660 has 6 GB of graphics memory of the type GDDR5 and achieves a memory bandwidth of 192 GB/s.

The NVIDIA GeForce GTX 1080 can access 8 GB GDDR5X graphics memory and thus achieves a memory bandwidth of 320 GB/s.

6 GB Memory Size 8 GB
GDDR5 Memory Type GDDR5X
2.000 GHz Memory Clock 1.251 GHz
8.0 Gbps Memory Speed 10.0 Gbps
192 GB/s Memory bandwidth 320 GB/s
192 bit Memory Interface 256 bit

Clock Speeds

The NVIDIA GeForce GTX 1660 clocks in the base with up to 1.530 GHz. The base frequency of the NVIDIA GeForce GTX 1080 is 1.607 GHz.

1.530 GHz Base Clock 1.607 GHz
1.785 GHz Boost Clock 1.733 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the NVIDIA GeForce GTX 1660 is 120 W. The graphics card is supplied with energy via the 1 x 8-Pin connector.

The NVIDIA GeForce GTX 1080 has a TDP of 180 W and is supplied with the required energy via 1 x 8-Pin PCIe power connectors.

120 W TDP 180 W
-- TDP (up) --
95 °C Tjunction max 94 °C
1 x 8-Pin PCIe-Power 1 x 8-Pin

Cooler & Fans

The NVIDIA GeForce GTX 1660 has a total of 0 Axial fans.

The NVIDIA GeForce GTX 1080 has 1 Radial fans to cool the GPU and memory.

Axial Fan-Type Radial
-- Fan 1 1 x 70 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
dB Noise (Idle) dB
-- Noise (Load) --

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 3 screens can be connected to the NVIDIA GeForce GTX 1660.

The NVIDIA GeForce GTX 1080 supports a maximum of 4 screens.

3 Max. Displays 4
2.2 HDCP-Version 2.2
1x HDMI v2.0b HDMI Ports 1x HDMI v2.0b
1x DP v1.4a DP Ports 3x DP v1.4
1 DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

The NVIDIA GeForce GTX 1660 supports a maximum resolution of 7680x4320 pixels.

The maximum resolution of the NVIDIA GeForce GTX 1080 is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_1 DirectX 12_1
No Raytracing No
Yes DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The NVIDIA GeForce GTX 1660 is 145 mm long, 111 mm high and -- wide.

The NVIDIA GeForce GTX 1080 is 267 mm long, 111 mm high and 38 mm wide.

145 mm Length 267 mm
111 mm Height 111 mm
-- Width 38 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 3.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The NVIDIA GeForce GTX 1660 was released in Q1/2019 at a price of 219 $ (Reference).

The NVIDIA GeForce GTX 1080 was introduced in Q2/2016 at a price of 599 $ (Reference).

-- Part-no --
Q1/2019 Release date Q2/2016
219 $ (Reference) Launch Price 599 $ (Reference)
12 nm Structure size 16 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the NVIDIA GeForce GTX 1660 to help other visitors make their purchasing decisions. The average rating is 4.0 stars (1 ratings). Rate now:
Here you can rate the NVIDIA GeForce GTX 1080 to help other visitors make their purchasing decisions. The average rating is 5.0 stars (1 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

1920x1080 (1080p)

NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
40 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
30 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
40 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
55 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
75 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
77 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
106 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
58747
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
53292

Geekbench 6 - Vulkan

NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
55599
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
63883

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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