PNY RTX A6000
Benchmark and Specs

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Description

Here we show you benchmarks and technical data for the PNY RTX A6000. The graphics card is based on the NVIDIA RTX A6000 (Ampere) and has 48 GB GDDR6 of graphics memory with a bandwidth of 768 GB/s.

The total 10752 shader units of the PNY RTX A6000 are clocked with a maximum of 1.80 GHz. The graphics card thus achieves an FP32 computing power of 38.70 TFLOPS and was released in Q4/2020.

GPU

The PNY RTX A6000 has 10752 shaders and 84 execution units. The graphics card thus achieves a theoretical FP32 computing power of 38.70 TFLOPS.

Based on: NVIDIA RTX A6000
GPU Chip: GA102 (Ampere)
Streaming Multiprocessors: 84
Shader: 10752
Render Output Units: 112
Texture Units: 336
Raytracing Cores: 84

Memory

The PNY RTX A6000 can use 48 GB graphics memory of the type GDDR6. The graphics card thus achieves a memory bandwidth of 768 GB/s on a 384 bit wide memory interface.

Memory Size: 48 GB
Memory Type: GDDR6
Memory Clock: 2.000 GHz
Memory Speed: 16 Gbps
Memory bandwidth: 768 GB/s
Memory Interface: 384 bit

Clock Speeds

The base clock frequency of the PNY RTX A6000 is 1.410 GHz. A high clock frequency (even in turbo mode) can greatly increase the speed of a graphics card.

Base Clock: 1.410 GHz
Boost Clock: 1.800 GHz
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The TDP (Thermal Design Power) of the PNY RTX A6000 is 300 W. The graphics card is supplied with energy via the 1 x 8-Pin connector.

TDP: 300 W
TDP (up): --
Tjunction max: --
PCIe-Power: 1 x 8-Pin

Cooler & Fans

The PNY RTX A6000 has a total of 1 Radial fans to cool the graphics processor and graphics memory.

Fan-Type: Radial
Fan 1: 1 x 65 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): --
Noise (Load): --

Connectivity

Up to 4 screens can be connected to the PNY RTX A6000.

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: --
DP Ports: 4x DP v1.4
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

The PNY RTX A6000 has a maximum resolution of 7680x4320 pixels. The graphics card supports the DirectX 12_2 (Ultimate) standard.

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: No LED lighting

Supported Video Codecs

The video codecs accelerated in hardware by the PNY RTX A6000 reduce the processor load and ensure lower energy consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: Decode

Dimensions

The PNY RTX A6000 is 267 mm long and 112 mm high. With a width of --, the graphics card requires 2 PCIe-Slots in the case.

Length: 267 mm
Height: 112 mm
Width: --
Width (Slots): 2 PCIe-Slots
Weight: --

Additional data

The PNY RTX A6000 made in 8 nm was published in Q4/2020 for 4,649 $.

GPU Interface: PCIe 4.0 x 16
Release date: Q4/2020
Launch Price: 4,649 $
Structure size: 8 nm
Part-no: VCNRTXA6000-PB
Documents: data sheet

Benchmark results

3DMark Benchmark (DirectX, Raytracing) - Time Spy Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Fire Strike Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Port Royal (Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Speed Way Graphics Score (Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
AMD Radeon RX 7900 XT AMD Radeon RX 7900 XT
20 GB GDDR6
101 fps (avg)
PNY RTX A6000 PNY RTX A6000
48 GB GDDR6
100 fps (avg)
NVIDIA RTX A6000 NVIDIA RTX A6000
48 GB GDDR6
100 fps (avg)
NVIDIA GeForce RTX 4070 Ti NVIDIA GeForce RTX 4070 Ti
12 GB GDDR6X
100 fps (avg)
NVIDIA GeForce RTX 3090 NVIDIA GeForce RTX 3090
24 GB GDDR6X
93 fps (avg)
NVIDIA GeForce RTX 3080 Ti NVIDIA GeForce RTX 3080 Ti
12 GB GDDR6X
92 fps (avg)
NVIDIA RTX A5500 NVIDIA RTX A5500
24 GB GDDR6
90 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce RTX 4070 Ti NVIDIA GeForce RTX 4070 Ti
12 GB GDDR6X
185 fps (avg)
NVIDIA GeForce RTX 3090 Ti NVIDIA GeForce RTX 3090 Ti
24 GB GDDR6X
167 fps (avg)
PNY RTX A6000 PNY RTX A6000
48 GB GDDR6
165 fps (avg)
NVIDIA RTX A6000 NVIDIA RTX A6000
48 GB GDDR6
165 fps (avg)
NVIDIA GeForce RTX 4070 NVIDIA GeForce RTX 4070
12 GB GDDR6X
158 fps (avg)
NVIDIA GeForce RTX 3090 NVIDIA GeForce RTX 3090
24 GB GDDR6X
154 fps (avg)
NVIDIA GeForce RTX 3080 Ti NVIDIA GeForce RTX 3080 Ti
12 GB GDDR6X
153 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
AMD Radeon RX 7900 XT AMD Radeon RX 7900 XT
20 GB GDDR6
245 fps (avg)
NVIDIA GeForce RTX 4070 Ti NVIDIA GeForce RTX 4070 Ti
12 GB GDDR6X
235 fps (avg)
PNY RTX A6000 PNY RTX A6000
48 GB GDDR6
225 fps (avg)
NVIDIA RTX A6000 NVIDIA RTX A6000
48 GB GDDR6
225 fps (avg)
NVIDIA RTX A5500 NVIDIA RTX A5500
24 GB GDDR6
210 fps (avg)
AMD Radeon RX 6950 XT AMD Radeon RX 6950 XT
16 GB GDDR6
208 fps (avg)
NVIDIA GeForce RTX 3090 Ti NVIDIA GeForce RTX 3090 Ti
24 GB GDDR6X
207 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
PNY RTX A6000 PNY RTX A6000
48 GB GDDR6
200 fps (avg)
NVIDIA RTX A6000 ADA NVIDIA RTX A6000 ADA
48 GB GDDR6
200 fps (avg)
NVIDIA GeForce RTX 3090 Ti NVIDIA GeForce RTX 3090 Ti
24 GB GDDR6X
200 fps (avg)
NVIDIA RTX A6000 NVIDIA RTX A6000
48 GB GDDR6
200 fps (avg)
AMD Radeon RX 6800 XT AMD Radeon RX 6800 XT
16 GB GDDR6
199 fps (avg)
NVIDIA GeForce RTX 3080 Ti NVIDIA GeForce RTX 3080 Ti
12 GB GDDR6X
199 fps (avg)
NVIDIA GeForce RTX 3090 NVIDIA GeForce RTX 3090
24 GB GDDR6X
199 fps (avg)
View all Battlefield 5 benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - CUDA (NVIDIA only)

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - OpenCL

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - Vulkan

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

Recommended power supplies for this graphics card

Power Supply PCIe 8 Pin (6+2) Launch Price
EVGA SuperNOVA 750 P2 EVGA SuperNOVA 750 P2 - 750 W 6 x 160 $
Corsair TX-M Series TX750M 2017 Corsair TX-M Series TX750M 2017 - 750 W 4 x 121 $
Corsair HX Series HX750 Corsair HX Series HX750 - 750 W 4 x 169 $
EVGA SuperNOVA 750 G3 EVGA SuperNOVA 750 G3 - 750 W 6 x 125 $
be quiet! Straight Power 11 be quiet! Straight Power 11 - 750 W 4 x 139 $
Corsair RMx Series RM750x White Corsair RMx Series RM750x White - 750 W 4 x 139 $
EVGA SuperNOVA 750 G5 EVGA SuperNOVA 750 G5 - 750 W 6 x 145 $
Seasonic PRIME PX-750 Seasonic PRIME PX-750 - 750 W 4 x 169 $
Seasonic PRIME TX-750 Seasonic PRIME TX-750 - 750 W 4 x 205 $
Seasonic PRIME GX-750 Seasonic PRIME GX-750 - 750 W 4 x 149 $



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