KFA2 GeForce GTX 960 Reference Design OC

KFA2 GeForce GTX 960 Reference Design OC in Shadow of the Tomb Raider

Here you can see how fast the KFA2 GeForce GTX 960 Reference Design OC is in Shadow of the Tomb Raider. The performance of the graphics card in benchmarks or games primarily depends on the GPU architecture, the number of texture shaders and the memory size. The KFA2 GeForce GTX 960 Reference Design OC has 4 GB GDDR5 memory.

Boost Clock
1.22GHz
Memory
4GB GDDR5
Shader
1024
Memory bandwidth
112GB/s

Shadow of the Tomb Raider

Shadow of the Tomb Raider is based on a modified version of Crystal Dynamics' Foundation engine, allowing for realistic rendering of water, snow, and hair.

3840x2160 (2160p) Rank 4,872 / 5,242

  1. 10 fps (avg)
  2. 10 fps (avg)
  3. 10 fps (avg)
  4. 10 fps (avg)
  5. 10 fps (avg)
  6. 10 fps (avg)
  7. 10 fps (avg)

2560x1440 (1440p) Rank 4,808 / 5,251

  1. 26 fps (avg)
  2. 26 fps (avg)
  3. 26 fps (avg)
  4. 26 fps (avg)
  5. 4809Matrox LUMA A380Matrox LUMA A3806 GB GDDR6
    26 fps (avg)
  6. 26 fps (avg)
  7. 26 fps (avg)

1920x1080 (1080p) Rank 4,818 / 5,253

  1. 36 fps (avg)
  2. 36 fps (avg)
  3. 36 fps (avg)
  4. 36 fps (avg)
  5. 4819Matrox LUMA A380Matrox LUMA A3806 GB GDDR6
    36 fps (avg)
  6. 36 fps (avg)
  7. 36 fps (avg)

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