Manli GeForce RTX 4070 Ti Gallardo (M3542+N693) in Shadow of the Tomb Raider

Here you can see how fast the Manli GeForce RTX 4070 Ti Gallardo (M3542+N693) is in Shadow of the Tomb Raider. The performance of the graphics card in benchmarks or games primarily depends on the GPU architecture, the number of texture shaders and the memory size. The Manli GeForce RTX 4070 Ti Gallardo (M3542+N693) has 12 GB GDDR6X memory.
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GPU

Based on: NVIDIA GeForce RTX 4070 Ti
GPU Chip: AD104-400-A1 (Ada Lovelace)
Streaming Multiprocessors: 60
Shader: 7680
Raytracing Cores: 60

Memory

Memory Size: 12 GB
Memory Type: GDDR6X
Memory Clock: 1.313 GHz
Memory bandwidth: 504 GB/s
Memory Interface: 192 bit

Benchmark results

Shadow of the Tomb Raider

Shadow of the Tomb Raider is based on a modified version of Crystal Dynamics' Foundation engine, allowing for realistic rendering of water, snow, and hair.

3840x2160 (2160p)

Manli GeForce RTX 4070 Ti Gallardo (M3542+N693) Manli GeForce RTX 4070 Ti Gallardo (M3542+N693)
12 GB GDDR6X
102 fps (avg)
NVIDIA GeForce RTX 4070 Ti NVIDIA GeForce RTX 4070 Ti
Average of gpu group
102 fps (avg)

2560x1440 (1440p)

Manli GeForce RTX 4070 Ti Gallardo (M3542+N693) Manli GeForce RTX 4070 Ti Gallardo (M3542+N693)
12 GB GDDR6X
200 fps (avg)
NVIDIA GeForce RTX 4070 Ti NVIDIA GeForce RTX 4070 Ti
Average of gpu group
200 fps (avg)

1920x1080 (1080p)

Manli GeForce RTX 4070 Ti Gallardo (M3542+N693) Manli GeForce RTX 4070 Ti Gallardo (M3542+N693)
12 GB GDDR6X
290 fps (avg)
NVIDIA GeForce RTX 4070 Ti NVIDIA GeForce RTX 4070 Ti
Average of gpu group
290 fps (avg)


More benchmarks for the graphics card
Manli GeForce RTX 4070 Ti Gallardo (M3542+N693)

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:


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