ZOTAC GAMING GeForce GTX 1650 AMP

ZOTAC GAMING GeForce GTX 1650 AMP in Shadow of the Tomb Raider

Here you can see how fast the ZOTAC GAMING GeForce GTX 1650 AMP is in Shadow of the Tomb Raider. The performance of the graphics card in benchmarks or games primarily depends on the GPU architecture, the number of texture shaders and the memory size. The ZOTAC GAMING GeForce GTX 1650 AMP has 4 GB GDDR5 memory.

Boost Clock
1.73GHz
Memory
4GB GDDR5
Shader
896
Memory bandwidth
128GB/s

Shadow of the Tomb Raider

Shadow of the Tomb Raider is based on a modified version of Crystal Dynamics' Foundation engine, allowing for realistic rendering of water, snow, and hair.

3840x2160 (2160p) Rank 4,735 / 5,242

  1. 12 fps (avg)
  2. 12 fps (avg)
  3. 12 fps (avg)
  4. 12 fps (avg)
  5. 12 fps (avg)
  6. 11 fps (avg)
  7. 11 fps (avg)

2560x1440 (1440p) Rank 4,724 / 5,251

  1. 28 fps (avg)
  2. 28 fps (avg)
  3. 28 fps (avg)
  4. 28 fps (avg)
  5. 28 fps (avg)
  6. 28 fps (avg)
  7. 28 fps (avg)

1920x1080 (1080p) Rank 4,604 / 5,253

  1. 50 fps (avg)
  2. 50 fps (avg)
  3. 50 fps (avg)
  4. 50 fps (avg)
  5. 50 fps (avg)
  6. 50 fps (avg)
  7. 50 fps (avg)

More benchmarks for the graphics card ZOTAC GAMING GeForce GTX 1650 AMP