ZOTAC GAMING GeForce GTX 1650 AMP GDDR6

ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 in Shadow of the Tomb Raider

Here you can see how fast the ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 is in Shadow of the Tomb Raider. The performance of the graphics card in benchmarks or games primarily depends on the GPU architecture, the number of texture shaders and the memory size. The ZOTAC GAMING GeForce GTX 1650 AMP GDDR6 has 4 GB GDDR6 memory.

Boost Clock
1.65GHz
Memory
4GB GDDR6
Shader
896
Memory bandwidth
192GB/s

Shadow of the Tomb Raider

Shadow of the Tomb Raider is based on a modified version of Crystal Dynamics' Foundation engine, allowing for realistic rendering of water, snow, and hair.

3840x2160 (2160p) Rank 4,588 / 5,242

  1. 14 fps (avg)
  2. 14 fps (avg)
  3. 14 fps (avg)
  4. 14 fps (avg)
  5. 14 fps (avg)
  6. 13 fps (avg)
  7. 13 fps (avg)

2560x1440 (1440p) Rank 4,630 / 5,251

  1. 30 fps (avg)
  2. 4628PNY GeForce GTX 970PNY GeForce GTX 9704 GB GDDR5
    30 fps (avg)
  3. 30 fps (avg)
  4. 30 fps (avg)
  5. 30 fps (avg)
  6. 30 fps (avg)
  7. 29 fps (avg)

1920x1080 (1080p) Rank 4,524 / 5,253

  1. 52 fps (avg)
  2. 52 fps (avg)
  3. 52 fps (avg)
  4. 52 fps (avg)
  5. 51 fps (avg)
  6. 51 fps (avg)
  7. 51 fps (avg)

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