3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The GALAX GeForce GTX 1650 Prodigy GDDR6 has 896 shader units and these clock a maximum of 1.59 GHz which results in an FP32 computing power of 2.85 TFLOPS.

The INNO3D GeForce RTX 3090 X3 has 10496 shader units and these clock at a maximum of 1.70 GHz and achieve an FP32 computing power of 35.58 TFLOPS.
In FP32 performance, the INNO3D GeForce RTX 3090 X3 is 1,148 % faster than the GALAX GeForce GTX 1650 Prodigy GDDR6.
| GPU | GALAX GeForce GTX 1650 Prodigy GDDR6 | INNO3D GeForce RTX 3090 X3 |
|---|---|---|
| Based on | NVIDIA GeForce GTX 1650 (GDDR6) | NVIDIA GeForce RTX 3090 |
| GPU Chip | TU117-300-A1 / TU106-125-A1 / TU116-150-KA-A1 | GA102-300-A1 |
| Streaming Multiprocessors | 14 | 82 |
| Shader | 896 | 10496 |
| Render Output Units | 32 | 112 |
| Texture Units | 56 | 328 |
| Raytracing Cores | -- | 82 |
| Memory | GALAX GeForce GTX 1650 Prodigy GDDR6 | INNO3D GeForce RTX 3090 X3 |
|---|---|---|
| Memory Size | 4 GB | 24 GB |
| Memory Type | GDDR6 | GDDR6X |
| Memory Clock | 1.500 GHz | 1.219 GHz |
| Memory Speed | 12.0 Gbps | 19.5 Gbps |
| Memory bandwidth | 192 GB/s | 936 GB/s |
| Memory Interface | 128 bit | 384 bit |
| Clock Speeds | GALAX GeForce GTX 1650 Prodigy GDDR6 | INNO3D GeForce RTX 3090 X3 |
|---|---|---|
| Base Clock | 1.410 GHz | 1.395 GHz |
| Boost Clock | 1.590 GHz | 1.695 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | GALAX GeForce GTX 1650 Prodigy GDDR6 | INNO3D GeForce RTX 3090 X3 |
|---|---|---|
| TDP | 75 W | 370 W |
| Tjunction max | 92 °C | 93 °C |
| PCIe-Power | 1 x 6-Pin | 2 x 8-Pin |
| Cooler & Fans | GALAX GeForce GTX 1650 Prodigy GDDR6 | INNO3D GeForce RTX 3090 X3 |
|---|---|---|
| Fan-Type | Axial | Axial |
| Fan 1 | 1 x 80 mm | 3 x 90 mm |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | -- | 0 dB |
| Connectivity | GALAX GeForce GTX 1650 Prodigy GDDR6 | INNO3D GeForce RTX 3090 X3 |
|---|---|---|
| Max. Displays | 3 | 4 |
| HDCP | 2.2 | 2.3 |
| HDMI | 1x HDMI 2.0b | 1x HDMI 2.1 |
| DisplayPort | 1x DP 1.4 | 3x DP 1.4a |
| DVI | 1 | -- |
| Featureset | GALAX GeForce GTX 1650 Prodigy GDDR6 | INNO3D GeForce RTX 3090 X3 |
|---|---|---|
| Max. resolution | 7680x4320 | 7680x4320 |
| DirectX | 12_1 | 12_2 (Ultimate) |
| Raytracing | No | Yes |
| DLSS / FSR | Yes | Yes |
| LED | No LED lighting | No LED lighting |
| Supported Video Codecs | GALAX GeForce GTX 1650 Prodigy GDDR6 | INNO3D GeForce RTX 3090 X3 |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | Decode / Encode |
| VP8 | Decode | Decode |
| VP9 | Decode | Decode |
| AV1 | No | Decode |
| Dimensions | GALAX GeForce GTX 1650 Prodigy GDDR6 | INNO3D GeForce RTX 3090 X3 |
|---|---|---|
| Length | 196 mm | 300 mm |
| Height | 126 mm | 112 mm |
| Width | 39 mm | -- |
| Width (Slots) | 2 Slots | 2 Slots |
| SFF-Ready | No | No |
| Additional data | GALAX GeForce GTX 1650 Prodigy GDDR6 | INNO3D GeForce RTX 3090 X3 |
|---|---|---|
| GPU Interface | PCIe 3.0 x 16 | PCIe 4.0 x 16 |
| Release date | Q2/2020 | Q2/2021 |
| Launch Price | 149 $ | 1,499 $ |
| Structure size | 12 nm | 8 nm |
| Part-no | 65SQL8DS67PY | N30903-246X-1880VA44 |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.