NVIDIA GeForce GTX 950
vs
NVIDIA GeForce GTX 1660


GPU comparison with benchmarks

In the gpu comparison between the NVIDIA GeForce GTX 950 and the NVIDIA GeForce GTX 1660, we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The NVIDIA GeForce GTX 950 is based on the NVIDIA GeForce GTX 950 and has 768 texture shaders and 6 execution units.

NVIDIA GeForce GTX 1660 is based on NVIDIA GeForce GTX 1660, which has 1408 shaders and 22 execution units.
NVIDIA GeForce GTX 950 GPU NVIDIA GeForce GTX 1660
NVIDIA GeForce GTX 950 Based on NVIDIA GeForce GTX 1660
GM206-250-A1 GPU Chip TU116-300-A1
Maxwell 2.0 Architecture Turing
6 Streaming Multiprocessors 22
768 Shader 1408
32 Render Output Units 48
48 Texture Units 88
0 Raytracing Cores 0

Memory

The NVIDIA GeForce GTX 950 has 2 GB of graphics memory of the type GDDR5 and achieves a memory bandwidth of 106 GB/s.

The NVIDIA GeForce GTX 1660 can access 6 GB GDDR5 graphics memory and thus achieves a memory bandwidth of 192 GB/s.

2 GB Memory Size 6 GB
GDDR5 Memory Type GDDR5
1.653 GHz Memory Clock 2.000 GHz
6.6 Gbps Memory Speed 8.0 Gbps
106 GB/s Memory bandwidth 192 GB/s
128 bit Memory Interface 192 bit

Clock Speeds

The NVIDIA GeForce GTX 950 clocks in the base with up to 1.024 GHz. The base frequency of the NVIDIA GeForce GTX 1660 is 1.530 GHz.

1.024 GHz Base Clock 1.530 GHz
1.188 GHz Boost Clock 1.785 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the NVIDIA GeForce GTX 950 is 90 W. The graphics card is supplied with energy via the 1 x 6-Pin connector.

The NVIDIA GeForce GTX 1660 has a TDP of 120 W and is supplied with the required energy via 1 x 8-Pin PCIe power connectors.

90 W TDP 120 W
-- TDP (up) --
95 °C Tjunction max 95 °C
1 x 6-Pin PCIe-Power 1 x 8-Pin

Cooler & Fans

The NVIDIA GeForce GTX 950 has a total of 0 -- fans.

The NVIDIA GeForce GTX 1660 has 0 Axial fans to cool the GPU and memory.

-- Fan-Type Axial
-- Fan 1 --
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) dB
-- Noise (Load) --

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the NVIDIA GeForce GTX 950.

The NVIDIA GeForce GTX 1660 supports a maximum of 3 screens.

4 Max. Displays 3
2.2 HDCP-Version 2.2
1x HDMI v2.0 HDMI Ports 1x HDMI v2.0b
3x DP v1.2 DP Ports 1x DP v1.4a
1 DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

The NVIDIA GeForce GTX 950 supports a maximum resolution of 4096x2160 pixels.

The maximum resolution of the NVIDIA GeForce GTX 1660 is 7680x4320 pixels.

4096x2160 Max. resolution 7680x4320
12_1 DirectX 12_1
No Raytracing No
No DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
No h265 / HEVC Decode / Encode
No AV1 No
Decode VP8 Decode
No VP9 Decode

Dimensions

The NVIDIA GeForce GTX 950 is -- long, -- high and -- wide.

The NVIDIA GeForce GTX 1660 is 145 mm long, 111 mm high and -- wide.

-- Length 145 mm
-- Height 111 mm
-- Width --
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 3 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The NVIDIA GeForce GTX 950 was released in Q3/2015 at a price of 149 $.

The NVIDIA GeForce GTX 1660 was introduced in Q1/2019 at a price of 219 $ (Reference).

-- Part-no --
Q3/2015 Release date Q1/2019
149 $ Launch Price 219 $ (Reference)
28 nm Structure size 12 nm
-- Documents data sheet

Rate these graphics cards now

Here you can rate the NVIDIA GeForce GTX 950 to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

1920x1080 (1080p)

NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
40 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
30 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
55 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
77 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

NVIDIA GeForce GTX 950 NVIDIA GeForce GTX 950
2 GB GDDR5
16141
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
58747

Geekbench 6 - Vulkan

NVIDIA GeForce GTX 950 NVIDIA GeForce GTX 950
2 GB GDDR5
16386
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
55599

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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