The ZOTAC GAMING GeForce GTX 1650 AMP is based on the NVIDIA GeForce GTX 1650 (GDDR5) (Turing) and has 4 GB GDDR5 graphics memory with a bandwidth of 128 GB/s.
The ZOTAC GAMING GeForce GTX 1650 AMP has the TU117-300-A1 graphics chip installed, which is based on the Turing architecture.
The GALAX GeForce RTX 2080 is based on the graphics chip TU104, which comes from the Turing architecture.
Memory
Memory
ZOTAC GAMING GeForce GTX 1650 AMP
GALAX GeForce RTX 2080
Memory Size
4 GB
8 GB
Memory Type
GDDR5
GDDR6
Memory Clock
2.000 GHz
1.750 GHz
Memory Speed
8.0 Gbps
14.0 Gbps
Memory bandwidth
128 GB/s
448 GB/s
Memory Interface
128 bit
256 bit
More information
The graphics memory of the ZOTAC GAMING GeForce GTX 1650 AMP clocks at 2.000 GHz, which corresponds to a speed of 8.0 Gbps.
The graphics memory speed of the GALAX GeForce RTX 2080 is 14.0 Gbps and the clock speed is 1.750 GHz.
Clock Speeds
Clock Speeds
ZOTAC GAMING GeForce GTX 1650 AMP
GALAX GeForce RTX 2080
Base Clock
1.485 GHz
1.515 GHz
Boost Clock
1.725 GHz
1.710 GHz
Overclocking
Yes
Yes
More information
The clock frequency of a graphics card determines the speed in connection with the graphics architecture.
Thermal Design
Thermal Design
ZOTAC GAMING GeForce GTX 1650 AMP
GALAX GeForce RTX 2080
TDP
75 W
215 W
Tjunction max
92 °C
88 °C
PCIe-Power
1 x 6-Pin
1 x 6-Pin, 1 x 8-Pin
More information
The ZOTAC GAMING GeForce GTX 1650 AMP is powered by 1 x 6-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 75 W.
The GALAX GeForce RTX 2080 has 1 x 6-Pin, 1 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 215 W.
Cooler & Fans
Cooler & Fans
ZOTAC GAMING GeForce GTX 1650 AMP
GALAX GeForce RTX 2080
Fan-Type
Axial
Radial
Fan 1
2 x 70 mm
1 x 75 mm
Cooler-Type
Air cooling
Air cooling
More information
The ZOTAC GAMING GeForce GTX 1650 AMP is equipped with a total of 2 Axial main fans.
The GALAX GeForce RTX 2080 has 1 Radial main fans that cool the GPU and memory.
Connectivity
Connectivity
ZOTAC GAMING GeForce GTX 1650 AMP
GALAX GeForce RTX 2080
Max. Displays
3
4
HDCP
2.2
2.2
HDMI
1x HDMI 2.0b
1x HDMI 2.0b
DisplayPort
1x DP 1.4
3x DP 1.4a
DVI
1
--
USB-C
--
1
More information
Up to 3 screens can be operated with the ZOTAC GAMING GeForce GTX 1650 AMP.
The GALAX GeForce RTX 2080 supports the operation of a maximum of 4 monitors.
Featureset
Featureset
ZOTAC GAMING GeForce GTX 1650 AMP
GALAX GeForce RTX 2080
Max. resolution
7680x4320
7680x4320
DirectX
12_1
12_2 (Ultimate)
Raytracing
No
Yes
DLSS / FSR
Yes
Yes
LED
No LED lighting
No LED lighting
More information
With the ZOTAC GAMING GeForce GTX 1650 AMP it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.
The maximum supported resolution of the GALAX GeForce RTX 2080 is 7680x4320 pixels.
Supported Video Codecs
Supported Video Codecs
ZOTAC GAMING GeForce GTX 1650 AMP
GALAX GeForce RTX 2080
h264
Decode / Encode
Decode / Encode
h265 / HEVC
Decode / Encode
Decode / Encode
VP8
Decode
Decode
VP9
Decode
Decode
AV1
No
No
More information
The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.
Dimensions
Dimensions
ZOTAC GAMING GeForce GTX 1650 AMP
GALAX GeForce RTX 2080
Length
162 mm
283 mm
Height
111 mm
139 mm
Width
37 mm
41 mm
Width (Slots)
2 Slots
2 Slots
SFF-Ready
No
No
More information
The ZOTAC GAMING GeForce GTX 1650 AMP is connected to the system via PCIe 3.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.
The GALAX GeForce RTX 2080 needs the space of 2 PCIe-Slots in the case and has a PCIe 3.0 x 16 Lanes interface.
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
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